Roads to Aldevar

There seems to be some problems with the included version of this map, so I went back to [Suggestion_6316] and pasted that into a new one. Without further ado...Voila.

The Chaos Gardens!

So, I've decided to make another map. It's quite a fun little one, I think. It does get kind of laggy during the second half, though.

I think it's around the right difficulty. Not too easy. This one took ages to playtest for balance.

Scrub Fort -- My First Map!

OK.... This is my first map.

It is a 4x4 square map, using mostly one of the desert tilesets (They looked awesome in the MR3 beta)

I don't like how you get WAY too much experience on this map. With only a few 16 squares, it is entirely possible to get above level 60 or 70, which makes everything super easy.

The main spell you use here is Energy Blast C -- you can also get army summon 2 or 3 squares in, but there is only 1 monk in the entire map, and no other friendly units.

So...yeah. GO try it out.

So, I decided to do a little work today

and voila! some new tiles, and heal blast(which really took no work whatsoever)(except you don't get experience from it) It rather adds yet another style of play for those like sketch who really like army summon(like using yourself as a human shield)! It could really use a more effective way of summoning though... which may or may not be in the near to distant future.

engine and editor:
http://www.zshare.net/download/740176588e37fa29/
http://www.zshare.net/download/74017844e4d053b0/

Golden Castle Infiltration

Ok, my newest and probably the best map to date! Continuing from 'horrible 2D', you have to infiltrate the golden fortress of the black sorceror and defeat the huge army within!

Monster_summon1.2

Ninjas! And some four armed golem battling! For super funz... and example

Familiar Looking Map 2.0

look here for the mrOpen to use. eventually the source code should make its way here, but, as it is, voila: http://rapidshare.com/files/357562900/merlin_engine_52_weaponChoices.exe
and a map editor: http://rapidshare.com/files/357502737/map_editor_open_31_notesInvasionIt...

The Horrible 2D!

This is a '2 dimensional' map. It really brings up the importancy of archery troops. Have fun! It was supposed to be easier thatn DiD, but instead while the start is easy, it becomes much harder quickly.

It has 20 rooms full of mayhem. And a cool background that indicates when the map starts to be hard. Again, not really much variation with the backgrounds - but you will be so caught up in the battle you probably won't notice=P

Descent into darkness

This map is a Merlin-style way of me expressing the wesnoth campaign Descent into Darkness. After the 'final battle' there are just some additional hard fights I made myself for additional kicks.

test

A little playing with fire, for the next iteration (or later) of mrOpen.

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